ARTIST/GAME DEVELOPER
Seasoned Art Lead with over 10 years experience in mobile and land based Casino Game Development.
TECHNICAL SKILLS
Illustration - Strong understanding of value, composition, and color theory. Strong traditional drawing skills and understanding of human anatomy.
Game Design - Strong understanding of slot game design and mobile app design.
2D Animation - Character animation and visual effects.
3D Animation - Intermediate knowledge level of modeling, lighting, texture, rigging, and animation.
SOFTWARE
Expert - Photoshop, After Effects
Intermediate - Unity, Illustrator, Maya, 3DS Max
PROFESSIONAL EXPERIENCE
Art Lead/Director- Monarc Gaming Labs | LaPorte, IN March 2016-March 2019
Directed a team of artists & contractors to create original content slot games for Golden Sand Slots and built Real Celebrity Slots casino app from the ground up based on high profile IPs.
Built and mentored an efficient team of Illustrators, Animators, Tech & Marketing artists. Streamlined the game development process in the company to specific roles to maximize output.
Illustrator/Animator- Freelance | LaPorte, IN Oct 2014-March 2016
Big Top Casino (UK) – Slot art and animation
Catalyst Game Labs – Shadowrun Illustration
Senior Artist/Core Artist- WMS Gaming Inc. | Chicago, IL Jan 2009-Oct 2014
Ownership of multiple games created side by side through all stages of development, from concept to final product.
Associate Art Lead responsibilities for Class II team, multiple projects, as well as overview and art direction of core artists.
Graphics Technician- American Structurepoint Inc. | Indianapolis, IN Nov 2006-April 2008
Create 3D stills and animations for clients providing a virtual tour of a prospective project using 3DS Max and Sketch Up. (Such as creating a new bridge for a city)
EDUCATION
Purdue University | West Lafayette, IN 2002-2006
Bachelor of Science in Computer Graphics Technology May 2006